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Zack Dickerson
Portfolio
(2025)
A few quick enemy assets, developed for a game jam during the month of May, each model took only a couple of hours, from blockout to full rigging and animation.



(2025)
During the month of April, I was contacted by a company to complete an art test. Although I was unfortunately ghosted by the company.
I was able to create this more complex 3-D model. The brief was to take the reference material and create a model, holding a Warhammer 40k-inspired laser gun.
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Although this model is not textured, as that was not part of the brief, the model is rigged so that I could get this pose.

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